Athletics and Recreation

How GTA Open Wheel F1 Races Work – GTA 5 Discussion #128

How GTA Open Wheel F1 Races Work – GTA 5 Discussion #128

Hello everyone I’m Broughy1322 and this is
going to be a quick video explaining how open wheel races work, in addition to talking a
little bit about the new Progen PR4 and Ocelot R88. So first of all, and it’s kind of amazing
after covering racing in this game for almost 7 years to say this, open wheel formula 1
style cars have been added to GTA Online. The Progen PR4 is modelled after a late 80’s/early
90’s F1 car and is generally quicker than the late 70’s/early 80’s style F1 car, the
Ocelot R88 (the cars will look like different eras depending on the body mods you have on
and so forth). So if you’re only going to get one for races, you only need to think
about the PR4. Which is the more expensive car at 3.5 million dollars versus 3.1 million. We’ve also for the first time since the game
was released back in 2013 seen a brand new car class added to the game. While all arena
war or special vehicles in the past may have had specific restrictions for races, the vehicles
themselves have always been put into pre-existing classes (like super, sports, muscle, etc).
The PR4 and R88 are different because they’re in the brand new Open Wheel class. You can’t
race them against other supercars or on normal races like other classes, and I imagine Rockstar
wouldn’t go to the trouble of adding a new class for just two cars, so I expect we’ll
see more in the future (and probably even more expensive iterations if they’re modelled
on more modern open wheel cars). The cars themselves have a wide array of body
modifications including front and rear wings that actually impact performance. The general
rule is that the larger the front wing the more downforce will be on the car at the front,
and the same for the larger rear wings at the back. More downforce means more cornering
speed at the cost of straight line speed. So having the smallest wings on the front
and rear will give you the highest top speeds, but the car won’t turn quite as well as if
you had the biggest wings and the lowest top speed. Each wing is different so there are
hundreds of setup options, but I’ll cover all of that in depth in a future video after
I’ve done some extra testing. I’ll also of course be doing lap time and top speed testing
in my usual way after I have a better idea of how all the setups work. Once those videos
are live I’ll link them in the description of this video for anyone who’s watching this
later, but until then stay tuned and make sure you’re subscribed for notifications of
those videos. When it comes to open wheel races, at launch
we only have Rockstar created tracks. However I’d expect we’ll see the ability to create
open wheel races in the creator fairly soon for the community to make better things. One
of the main issues is that the Rockstar open wheel races are limited to 16 players, but
hopefully in the creator 30 will be allowed. You can find the new open wheel races by going
to the pause menu, then Online, Jobs, Play Job, Rockstar Created, Races, and scrolling
to O for Open Wheel. While some of the tracks aren’t too bad, some leave a lot to be desired
and as usual the community will most likely be able to create better suited circuits when
they’re allowed to do so. However that’s all we have at launch so if you’re jumping into
an Open Wheel race these are the nuances you need to know. First is tyre wear. In the lobby screen for
these races you can choose either Soft, Medium, or Hard tyres to apply to your car for the
race. Softs will be the quickest but last the least amount of time, Hards will last
the longest but be slowest, and Mediums are in between. When you’re in a race you’ll have
a tyre wear indicator and when that drops to the red zone you don’t have long before
you lose grip, slide out, and crash. If you let the indicator deplete completely your
wheels will pop (regardless of whether you have bulletproof wheels or not). To fix your tyres you have to drive into the
pit lane and stop while they’re regenerated. Grip does remain the same on the tyres throughout
a stint – you don’t gradually lose speed as the indicator depletes until you get to the
red zone. In general the grip advantage from soft tyres isn’t enough to make up any time
loss you’ll have in the pits, so you always want to use the hardest tyres that will get
you through a full race without having to make a pit stop. Soft tyres tend to be able
to do a full 5 lap race on these tracks, mediums will last a full 10 lap race and Hards at
least a 15 lap race, but more testing again needs to be done on all of this. Another thing to keep in mind is that these
cars have a KERS power boost system, which regenerates when you’re off throttle or braking,
and is activated by pressing the left thumb stick. When you use this boost on a lap is
important because these cars take corners so well that you’re not actually regenerating
the boost much over a lap. The KERS boost becomes active after the first lap in a race. Finally, you can lose your front and rear
wings in races and they will negatively impact performance. It’s an extreme example of what
I was talking about earlier with different wings giving different setups. Lose your front
wing and you’ll lose the ability to turn corners very well, and lose the rear wing and your
back end won’t have any grip causing it to spin around. You’ll have a higher top speed
without them but you won’t be able to corner very well. Fix these issues in a race by coming
into the pits. Respawning will not help. So for now this is a quick overview of how
these races work but when it comes to performance of the cars in terms of lap times, top speeds,
and the various naunces of tyres and body modifications, it’s going to take me some
more time to get an idea of how it all works. Like I said make sure you’re subscribed for
those videos when the testing is done, and I’ll explain how it all works and what the
best setups will be on the cars. But that’s it for this video, thank you all
so much for watching I really do appreciate it, and I’ll see you next time.

Reader Comments

  1. Really looking forward to your more extensive testing of these cars! It's always interesting with some new elements added to the game! (Take your time, though, you absolutely don't need to rush anything!)

  2. Every race I go into have at least 1 China modder, hate those guys with a passion, doesnt matter which game I am in, CSGO, GTA V, even Fallout 76, 90% of the modders are from China, what an utter cesspit of a country

  3. Honestly the only real problem with the races is the community… People are used to ramming others with no consequence whatsoever so this is a unique experience for them. Though it usually pays them back because the open wheel cars are very sensitive to ramming and both drivers crash on collision

    Otherwise I am very glad Rockstar has finally recognised professional racing by adding these fun vehicles and tracks for them 🙂

  4. Being a huge fan of the F1 games and F1 in itself, this is gonna be hell and full of toxicity. I think proper pit stops would have been cool too. Imagine if rockstar added a huge dlc for the f1 cars where you would have your own team and stuff. But I understand, it’s GTA. It’s meant to have that free roam feel.

  5. Love the idea of Indy/Formula 1 type races.

    But…realizing that most people cant drive, let alone know what the "gentleman's agreement" is…makes the whole thing absolute shite.

    Non contact will be the only way to negate the try hard trolls and the general a-holes.

    The cars dont even turn that well…😕.

  6. Well damn I tried one standard race after having a blast sweeping up randoms in non contact races and in the second lap after I passed first place just slip streamed into my back spoiler knocking it and the body off my car and spinning me out

    What a shit show there was behind me too

    Like I needed any more motivation to stay in non Contact races

  7. Occurs to me that what is probably needed, and what R* absolutely want, is for for people to own multiple copies of the car with different wing setups for different tracks.

  8. I decided to give a standard race another try and at the end almost at the end of a 10 lap race after everything went perfect a back marker rammed into me in a slow corner and knocked my spoiler off and took that last bit of tire ware I needed to get through the last lap all because he had no chance at winning

    .10/10 rockstar great game

  9. I see they are still using Martin as the catch-all dump for invites as well.
    FFS Rockstar! He is a Mob Boss, Not a Call Centre! Do you really think he has nothing better to do than personally send out constant invites to random races and wargames to casual contractors who once did a job or two for him?

  10. I can't wait for the testing videos even though I might be done with these races since I got my world record out of them for both of my characters.

  11. Thanks Broughy. Hope to see you keep up all things GTA car related when six is released. Don't know what I'd do without ya

  12. This is the dumbest thing added to gta5 , is rather just have a re class of current cars, now the host or host team will have the advantage in tire choices be use they will no how.manu laps they will be doing before , and most people can barely ride a bmx bike without crashing so expect every race to be ruined by some one knocking tour wing off , rockstar is suck a half ass company filled with stupid ideas.

  13. 30 player F1 races at the Maze Bank Arena would he neat. They have a pit section and everything. Plus we also have stock cars that to add to the race class.

  14. Been suggesting R* do F1s since the gane came out…im just glad to see their development team took a 5min break from sucking eachothers dicks long enough to actually listen to their supporters (or thinking outside the box)

  15. ill be representing my brand with these new cars, my team eagerly await your testing Brophy and thanks for sticking around these long years for such an extraordinary class of vehicle.

  16. Starter pack for public lobbies:
    Come on blue flag!
    All the time you had to leave the space!

    It is very annoying if people don't follow the rules and just crash with you. When I caused a contact and made other driver spin I gave my position back but when he crashed into me and broke my front wing he said lolololol

  17. I can understand the races but the options on the car look really complicated to me with different wings suitable for different tracks. I might buy one tonight but not sure I'll be upgrading it until I have more of a handle and then choose what kind of races to enter.

  18. As a kid used to mix up the words Gran Turismo and Gran Theft auto a lot cause being a kid, but now as an adult… I mix them up for different reasons….

  19. >tfw the first turn is a clusterfuck of retards smashing into each other and car parts flying everywhere, followed by more clueless drivers ramming you every chance they get
    reminder to select non contact every chance you get

  20. Did my first race and I started last position first turn. Everyone in the lobby piled up at turn 1 and I cruised on by laughing my ass off

  21. I came back to GTA about a month ago after hearing about the open wheel dlc… all this grinding, waiting, and money spent on an almost 4 million dollar car… and of course, the GTAO community is so gd trash they ruin the experience for everyone else 🙁 I really wanted all the grind to be worth it! It's worse than stunt races! Everyone is just too stupid to do technical races😭

  22. 1:36 Bumpers and Spoilers do make an impact in the car! I assume that there will be a spectrum of wings and spoilers that either give you higher speeds or more downforce..

  23. Excellent video mate as always. Love your channel 👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍

  24. TBH, was hoping for a lot more cars, like early 2000s V10s/V8, modern hybrids, and especially old school 50s like a Maserati 250F. Not just a McLaren MP4-4 and a Lotus 98 (basically). And when you can make actual tracks, why are they all based on the actual map?

  25. races are absolutely unplayable. there are always 3 people going reverse and blocking people. this caused me to go from 1st to 5th twice. the other 10 players constantly ram off your wings, spin you out and crash your wings. not joining any events again until there is ghost mode option.

  26. I had several awesome races with randoms online today racing the new F1. It was great, no one crashed into one another and I didn't hear one bad word, not a single word actually.


    Non-contact and muted lobby.

    Ok bye.

  27. I've done a total of 3 races and boy were they filled with your typical terrible drivers! If only non-contact were the only setting for these(all) races the races would be so much more fun for players who actually want to race rather than trolls joining just to troll others.

  28. People purposely bumping people to take out the rear wing of others in public races is going to be a huge issue. How do they not foresee see that.

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